About me
My name is Christian Brückl and I was born and raised in Munich in 1985. I discovered my passion for video games relatively early.
After I finished my apprenticeship at Deutsche Telekom, I worked in the IT field for several years to get the opportunity to study game development at the Media Design Hochschule in Munich.
I graduated in October 2022 and earned my Bachelor of Science in Game Design.
In this portfolio I would like to present my work during the course of my studies.
My passion in game development
- Working as a gameplay developer and working closely with the community to drive the project forward.
- Explore innovative ideas and implement them as a team.
- Develop new technologies such as virtual reality and augmented reality in games.
- Develop new ideas that drive the gaming market forward.
- Working on large projects for several years to keep implementing new content, such as in World of Warcraft.
My specific skills in game development.
- Experienced with Unreal Engine and Unity
- C# and C++ programming languages
- Multiplayer in video games
- AI in video games
- Adaptable to different problems and development environments.